Sync
When working on a concurrent setup, Go's capabilities shine. It exposes natively channels and goroutines. It makes it really easy to get off the ground with a program that can -in many cases- run much faster.
The hard part of concurrency stems from having moving parts, which need
to communicate with each other and where sequence of that exchange really
matters. There are times wehere channels fall short. And that's why resorting
to the sync
package can be a really good option.
Normally, I only pick a selection of functions, types, methods and interfaces to
cover from each package. But sync
is an exception. I will cover everything from
it, because I really believe it's a critical package. And mastering makes a
difference.